Payday 2 How to Use Mp83s Art Gallary Template
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Vampire Survivors Resurgence - The Loop
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Heist Info | |||||||||||||||||||
Contractor | Bain | ||||||||||||||||||
Contract Days | 1 | ||||||||||||||||||
Loud / Stealth | ✔ / ✔ | ||||||||||||||||||
Stealth bonus | eight% | ||||||||||||||||||
Loot | Paintings | ||||||||||||||||||
Experience | Both: 2,000 (completion) +500 (per painting secured (6 required)) Loud: +half dozen,000 (hack completion) | ||||||||||||||||||
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Other | |||||||||||||||||||
Internal name | gallery | ||||||||||||||||||
Achievement(s) | |||||||||||||||||||
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- "Nosotros rolled this gallery terminal twelvemonth for The Elephant. This time, nosotros practice information technology for usa."
- —Bain offering the heist.
The Art Gallery is a heist contracted by Bain. It was released on the 24th of October 2014 as office of CrimeFest 2014 equally a community level. Information technology takes place on the exact same map, and has the exact same objectives every bit Framing Frame Day i, with the exception that more paintings may be required than Framing Frame'southward 4. It is also the third heist to include the Pre-Planning feature, preceded by Hotline Miami and Big Banking concern respectively. Art Gallery is the 5th free heist released for PAYDAY 2.
Contents
- 1 Objectives
- 1.1 Stealth
- ane.2 Loud
- 2 Pre-Planning
- iii Walkthrough
- three.1 Tips
- 4 Variations
- 5 Mayhem+ Changes
- 6 The FBI Files
- vii Achievements
- 8 Trivia
Objectives [ ]
Stealth [ ]
- Steal at least 6 paintings marked with a reddish "sold" mark.
- Escape.
Loud [ ]
- Get into the security room.
- Override the system to open the paintings locks. (299 seconds) Alternatively use the OVE9000 to saw open up the bars.
- Steal at least 6 paintings marked with a red "sold" mark.
- Escape.
Pre-Planning [ ]
Similarly to the Big Bank heist, the crew has to plan ahead by placing assets on either 24-hour interval. Unlike Large Bank, still, pre-planning is less cardinal. Every bit primary objectives have no variables (such as the vault bang-up choice in The Big Bank), players can only place dead drops or fill-in.
Dead drops such equally Ammo or Medico Bags are often situated in their usual Framing Frame locations.
v·d·e PrePlanning: Framing Frame Day 1 & Fine art Gallery | ||||||||||
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Assets | Asset Costs | Favors | ||||||||
Type | Name | Normal | Difficult | Very Hard | Overkill | Expiry Wish | 8P | Loc | Max | |
Mission Beneficial | ||||||||||
Dead Driblet | Dr. Bag | $1,600 | $3,200 | $8,000 | $16,000 | $20,800 | 2 | 4 | 2 | |
Ammo Bag | $1,600 | $3,200 | $viii,000 | $16,000 | $xx,800 | 2 | 4 | two | ||
Grenades | $1,600 | $3,200 | $8,000 | $16,000 | $20,800 | 2 | 4 | ii | ||
Body Bags | $one,600 | $3,200 | $viii,000 | $16,000 | $20,800 | ii | four | 2 | ||
Surveillance | Camera Admission | $one,000 | $2,000 | $5,000 | $10,000 | $thirteen,000 | ii | 1 | 1 | |
Spycam | $1,000 | $3,200 | $5,000 | $x,000 | $thirteen,000 | 2 | vi | 3 | ||
Insider help | Keycard | $2,000 | $4,000 | $10,000 | $xx,000 | $26,000 | 2 | one | i | |
Proficient Driver (Framing Frame ONLY) | $2,000 | $iv,000 | $x,000 | $xx,000 | $26,000 | 3 | 1 | 1 | ||
Additional mission equipment | Roof Access | $1,000 | $2,000 | $5,000 | $10,000 | $13,000 | ii | 1 | one | |
Entry Point | $i,000 | $ii,000 | $v,000 | $10,000 | $thirteen,000 | 2 | 3 | 1 |
Walkthrough [ ]
Art Gallery plays out the same style as Framing Frame Day 1, and thus the aforementioned rules utilize. Every entrance hall has ane camera located on a wall, information technology is advisable to have out the camera operator which will disable the cameras. Be aware that passing guards volition notice a destroyed camera.
A laser volition spawn between ii random lobbies. Lasers detects the coiffure and paintings passing through them even with an ECM deployed.
Should stealth pause at whatsoever given moment, metal bars volition comprehend the paintings. The estimator in the security room can be hacked in society to raise the bars allowing the paintings to be taken or an Enforcer can employ the OVE9000 saw to cut the confined off.
Security shutters volition as well close on the Halls A and E, sealing the coiffure within until the police arrives on the scene and open them.
Tips [ ]
- Y'all tin can draw nearby guards by triggering the mitt drier (by crouching beneath it) in the restroom.
- When going onto the roof it may be useful to open the skylights above the exhibits with the marked paintings to ease with repeated archway.
- Yous can throw the paintings through the pocket-sized rectangular windows most the ceiling to safely place them on the roof to avert running in and out likewise often.
- Killing four guards will trigger a extra baby-sit to spawn, example the outside & roof of the gallery, then leave.
Variations [ ]
- In that location are 2 entryways instead of Framing Frame's default one.
- The security room tin can spawn in either Hall A, Hall C, or Hall E.
- On Normal difficulty there will be 6 guards, 7 on Hard and Very Hard, and 8 on higher difficulties.
- An extra baby-sit can spawn at the exterior bathroom door as you unlock it.
Commotion+ Changes [ ]
- All cameras are Titan cameras.
The FBI Files [ ]
The Capitol Fine art Gallery is 1 of DC's leading galleries, hosting exhibitions ranging from 17th Century Swedish masterpieces to mod Singaporean pop-art. This burglary saw the disappearance of several modern masterpieces. Art crime has always been very lucrative. Theft, smuggling, and forgery have driven an clamorous black-marketplace.
My Notes: The gallery is a compact and highly porous facility, with multiple ways in and out. The skylights seem to be particularly vulnerable. Seems similar the notoriety brings visitors, and then possibly the gallery isn't interested in boosting security.
Achievements [ ]
- I Know What I Like is from Art Gallery's briefing screen.
- The Turtle Always Wins references the The Tortoise and the Hare, a fable where the Tortoise wins a race against an overconfident hare.
- Van Gogh to Hell is named after Vincent Van Gogh, a Dutch creative person who worked during the 19th Century.
Trivia [ ]
- Fine art Gallery, both stand-alone and as part of Framing Frame, is the first non-Dentist heist to feature Pre-Planning.
- Similar to Cook Off, this heist is a single-mean solar day variation of another heist.
- It's never explained why the coiffure simply steals "sold" paintings rather than all of them, as unlike Framing Frame, the crew does this heist solely for themselves rather than an interested buyer for those specific paintings.
Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC | ||||||||||||||||||||||||||||||
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Source: https://payday.fandom.com/wiki/Art_Gallery
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